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You're in Command [Mystery Booster Playtest Cards]
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You're in Command [Mystery Booster Playtest Cards]

You're in Command [Mystery Booster Playtest Cards]

Set: Mystery Booster Playtest Cards
Type: Sorcery
Rarity: Rare
Cost: {1}{W}
Choose target creature you own and control. That creature becomes your commander. Any other commanders you have are no longer your commander. (That creature starts with a commander tax of {0}.)
TEST CARD - Not for constructed play.
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You're in Command [Mystery Booster Playtest Cards]—

$0.88

$0.26

You're in Command [Mystery Booster Playtest Cards]

Set: Mystery Booster Playtest Cards
Type: Sorcery
Rarity: Rare
Cost: {1}{W}
Choose target creature you own and control. That creature becomes your commander. Any other commanders you have are no longer your commander. (That creature starts with a commander tax of {0}.)
TEST CARD - Not for constructed play.

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Set: Mystery Booster Playtest Cards
Type: Sorcery
Rarity: Rare
Cost: {1}{W}
Choose target creature you own and control. That creature becomes your commander. Any other commanders you have are no longer your commander. (That creature starts with a commander tax of {0}.)
TEST CARD - Not for constructed play.