🎉 Up to 70% Off Selected ItemsShop Sale
![World War Hulk [Marvel Super Heroes]](https://img.underthemountaingamesonline.shop/images/product/world-war-hulk-marvel-super-heroes-1.png)
World War Hulk [Marvel Super Heroes]
| Set: | Marvel Super Heroes |
| Type: | Enchantment — Saga |
| Rarity: | Rare |
| Cost: | {3}{G}{G} |
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — The next red or green creature spell you cast this turn can be cast without paying its mana cost.
II — Put three +1/+1 counters on target creature you control.
III — Choose target creature you control. Until end of turn, double its power and toughness and it gains trample.
I — The next red or green creature spell you cast this turn can be cast without paying its mana cost.
II — Put three +1/+1 counters on target creature you control.
III — Choose target creature you control. Until end of turn, double its power and toughness and it gains trample.
Select Title
From $9.59
Original: $31.97
-70%World War Hulk [Marvel Super Heroes]—
$31.97
$9.59World War Hulk [Marvel Super Heroes]
| Set: | Marvel Super Heroes |
| Type: | Enchantment — Saga |
| Rarity: | Rare |
| Cost: | {3}{G}{G} |
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — The next red or green creature spell you cast this turn can be cast without paying its mana cost.
II — Put three +1/+1 counters on target creature you control.
III — Choose target creature you control. Until end of turn, double its power and toughness and it gains trample.
I — The next red or green creature spell you cast this turn can be cast without paying its mana cost.
II — Put three +1/+1 counters on target creature you control.
III — Choose target creature you control. Until end of turn, double its power and toughness and it gains trample.
Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
| Set: | Marvel Super Heroes |
| Type: | Enchantment — Saga |
| Rarity: | Rare |
| Cost: | {3}{G}{G} |
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — The next red or green creature spell you cast this turn can be cast without paying its mana cost.
II — Put three +1/+1 counters on target creature you control.
III — Choose target creature you control. Until end of turn, double its power and toughness and it gains trample.
I — The next red or green creature spell you cast this turn can be cast without paying its mana cost.
II — Put three +1/+1 counters on target creature you control.
III — Choose target creature you control. Until end of turn, double its power and toughness and it gains trample.









