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The Sea Devils [Doctor Who]
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The Sea Devils [Doctor Who]

The Sea Devils [Doctor Who]

Set: Doctor Who
Type: Enchantment — Saga
Rarity: Rare
Cost: {2}{G}
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Create a 2/2 green Alien Salamander creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.)
III — Until end of turn, whenever a Salamander deals combat damage to a player, it deals that much damage to target creature that player controls.
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From $0.15

Original: $0.51

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The Sea Devils [Doctor Who]—

$0.51

$0.15

The Sea Devils [Doctor Who]

Set: Doctor Who
Type: Enchantment — Saga
Rarity: Rare
Cost: {2}{G}
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Create a 2/2 green Alien Salamander creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.)
III — Until end of turn, whenever a Salamander deals combat damage to a player, it deals that much damage to target creature that player controls.

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Set: Doctor Who
Type: Enchantment — Saga
Rarity: Rare
Cost: {2}{G}
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Create a 2/2 green Alien Salamander creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.)
III — Until end of turn, whenever a Salamander deals combat damage to a player, it deals that much damage to target creature that player controls.