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The Pride of Hull Clade [Murders at Karlov Manor Prerelease Promos]
| Set: | Murders at Karlov Manor Prerelease Promos |
| Type: | Legendary Creature — Crocodile Elk Turtle |
| Rarity: | Mythic |
| Cost: | {10}{G} |
This spell costs X less to cast, where X is the total toughness of creatures you control.
Defender
2UU: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.
Defender
2UU: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.
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From $1.82
Original: $6.06
-70%The Pride of Hull Clade [Murders at Karlov Manor Prerelease Promos]—
$6.06
$1.82The Pride of Hull Clade [Murders at Karlov Manor Prerelease Promos]
| Set: | Murders at Karlov Manor Prerelease Promos |
| Type: | Legendary Creature — Crocodile Elk Turtle |
| Rarity: | Mythic |
| Cost: | {10}{G} |
This spell costs X less to cast, where X is the total toughness of creatures you control.
Defender
2UU: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.
Defender
2UU: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.
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Description
| Set: | Murders at Karlov Manor Prerelease Promos |
| Type: | Legendary Creature — Crocodile Elk Turtle |
| Rarity: | Mythic |
| Cost: | {10}{G} |
This spell costs X less to cast, where X is the total toughness of creatures you control.
Defender
2UU: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.
Defender
2UU: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.









