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Slayers' Stronghold [Phyrexia: All Will Be One Commander]
| Set: | Phyrexia: All Will Be One Commander |
| Type: | Land |
| Rarity: | Rare |
T: Add C.
RW, T: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
RW, T: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Its courtyards are lit during every hour of the day so that night may never fall within its walls.
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From $0.15
Original: $0.51
-71%Slayers' Stronghold [Phyrexia: All Will Be One Commander]—
$0.51
$0.15Slayers' Stronghold [Phyrexia: All Will Be One Commander]
| Set: | Phyrexia: All Will Be One Commander |
| Type: | Land |
| Rarity: | Rare |
T: Add C.
RW, T: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
RW, T: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Its courtyards are lit during every hour of the day so that night may never fall within its walls.
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Description
| Set: | Phyrexia: All Will Be One Commander |
| Type: | Land |
| Rarity: | Rare |
T: Add C.
RW, T: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
RW, T: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Its courtyards are lit during every hour of the day so that night may never fall within its walls.









