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Rotating Fireplace (Surge Foil) [Doctor Who]
| Set: | Doctor Who |
| Type: | Artifact |
| Rarity: | Rare |
| Cost: | {3} |
Rotating Fireplace enters the battlefield tapped with a time counter on it.
{T}: Add an amount of {C} equal to the number of time counters on Rotating Fireplace.
{4}, {T}: Time travel. Activate only as a sorcery. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)
{T}: Add an amount of {C} equal to the number of time counters on Rotating Fireplace.
{4}, {T}: Time travel. Activate only as a sorcery. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)
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Rotating Fireplace (Surge Foil) [Doctor Who]—
$1.42
Rotating Fireplace (Surge Foil) [Doctor Who]
| Set: | Doctor Who |
| Type: | Artifact |
| Rarity: | Rare |
| Cost: | {3} |
Rotating Fireplace enters the battlefield tapped with a time counter on it.
{T}: Add an amount of {C} equal to the number of time counters on Rotating Fireplace.
{4}, {T}: Time travel. Activate only as a sorcery. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)
{T}: Add an amount of {C} equal to the number of time counters on Rotating Fireplace.
{4}, {T}: Time travel. Activate only as a sorcery. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)
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Description
| Set: | Doctor Who |
| Type: | Artifact |
| Rarity: | Rare |
| Cost: | {3} |
Rotating Fireplace enters the battlefield tapped with a time counter on it.
{T}: Add an amount of {C} equal to the number of time counters on Rotating Fireplace.
{4}, {T}: Time travel. Activate only as a sorcery. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)
{T}: Add an amount of {C} equal to the number of time counters on Rotating Fireplace.
{4}, {T}: Time travel. Activate only as a sorcery. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)









