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Mercurial Spelldancer (Extended Art) [Phyrexia: All Will Be One]
| Set: | Phyrexia: All Will Be One |
| Type: | Creature — Phyrexian Rogue |
| Rarity: | Rare |
| Cost: | {1}{U} |
Mercurial Spelldancer can't be blocked.
Whenever you cast a noncreature spell, put an oil counter on Mercurial Spelldancer.
Whenever Mercurial Spelldancer deals combat damage to a player, you may remove two oil counters from it. If you do, when you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Whenever you cast a noncreature spell, put an oil counter on Mercurial Spelldancer.
Whenever Mercurial Spelldancer deals combat damage to a player, you may remove two oil counters from it. If you do, when you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
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-71%Mercurial Spelldancer (Extended Art) [Phyrexia: All Will Be One]—
$0.51
$0.15Mercurial Spelldancer (Extended Art) [Phyrexia: All Will Be One]
| Set: | Phyrexia: All Will Be One |
| Type: | Creature — Phyrexian Rogue |
| Rarity: | Rare |
| Cost: | {1}{U} |
Mercurial Spelldancer can't be blocked.
Whenever you cast a noncreature spell, put an oil counter on Mercurial Spelldancer.
Whenever Mercurial Spelldancer deals combat damage to a player, you may remove two oil counters from it. If you do, when you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Whenever you cast a noncreature spell, put an oil counter on Mercurial Spelldancer.
Whenever Mercurial Spelldancer deals combat damage to a player, you may remove two oil counters from it. If you do, when you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
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Description
| Set: | Phyrexia: All Will Be One |
| Type: | Creature — Phyrexian Rogue |
| Rarity: | Rare |
| Cost: | {1}{U} |
Mercurial Spelldancer can't be blocked.
Whenever you cast a noncreature spell, put an oil counter on Mercurial Spelldancer.
Whenever Mercurial Spelldancer deals combat damage to a player, you may remove two oil counters from it. If you do, when you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Whenever you cast a noncreature spell, put an oil counter on Mercurial Spelldancer.
Whenever Mercurial Spelldancer deals combat damage to a player, you may remove two oil counters from it. If you do, when you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.









