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Maze's Mantle [Phyrexia: All Will Be One]
| Set: | Phyrexia: All Will Be One |
| Type: | Enchantment — Aura |
| Rarity: | Common |
| Cost: | {2}{G} |
Flash
Enchant creature
When Maze's Mantle enters the battlefield, if enchanted creature has toxic, that creature gains hexproof until end of turn.
Enchanted creature gets +2/+2.
Enchant creature
When Maze's Mantle enters the battlefield, if enchanted creature has toxic, that creature gains hexproof until end of turn.
Enchanted creature gets +2/+2.
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From $0.04
Original: $0.15
-73%Maze's Mantle [Phyrexia: All Will Be One]—
$0.15
$0.04Maze's Mantle [Phyrexia: All Will Be One]
| Set: | Phyrexia: All Will Be One |
| Type: | Enchantment — Aura |
| Rarity: | Common |
| Cost: | {2}{G} |
Flash
Enchant creature
When Maze's Mantle enters the battlefield, if enchanted creature has toxic, that creature gains hexproof until end of turn.
Enchanted creature gets +2/+2.
Enchant creature
When Maze's Mantle enters the battlefield, if enchanted creature has toxic, that creature gains hexproof until end of turn.
Enchanted creature gets +2/+2.
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Product Information
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Description
| Set: | Phyrexia: All Will Be One |
| Type: | Enchantment — Aura |
| Rarity: | Common |
| Cost: | {2}{G} |
Flash
Enchant creature
When Maze's Mantle enters the battlefield, if enchanted creature has toxic, that creature gains hexproof until end of turn.
Enchanted creature gets +2/+2.
Enchant creature
When Maze's Mantle enters the battlefield, if enchanted creature has toxic, that creature gains hexproof until end of turn.
Enchanted creature gets +2/+2.









