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Gisela, Blade of Goldnight [Secret Lair Drop Series]
| Set: | Secret Lair Drop Series |
| Type: | Legendary Creature — Angel |
| Rarity: | Mythic |
| Cost: | {4}{R}{W}{W} |
Flying, first strike
If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
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From $1.96
Original: $6.54
-70%Gisela, Blade of Goldnight [Secret Lair Drop Series]—
$6.54
$1.96Gisela, Blade of Goldnight [Secret Lair Drop Series]
| Set: | Secret Lair Drop Series |
| Type: | Legendary Creature — Angel |
| Rarity: | Mythic |
| Cost: | {4}{R}{W}{W} |
Flying, first strike
If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
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Product Information
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Description
| Set: | Secret Lair Drop Series |
| Type: | Legendary Creature — Angel |
| Rarity: | Mythic |
| Cost: | {4}{R}{W}{W} |
Flying, first strike
If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.









