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Do-Over [Mystery Booster Playtest Cards]
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Do-Over [Mystery Booster Playtest Cards]

Do-Over [Mystery Booster Playtest Cards]

Set: Mystery Booster Playtest Cards
Type: Instant
Rarity: Rare
Cost: {1}{U}
Restart the turn, except with Do-Over in exile. (First, return all cards to where they were as the turn began. For information from hidden zones like the hand, reconstruct as best you can, and do the rest at random.)
TEST CARD - Not for constructed play
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Do-Over [Mystery Booster Playtest Cards]—

$0.51

$0.15

Do-Over [Mystery Booster Playtest Cards]

Set: Mystery Booster Playtest Cards
Type: Instant
Rarity: Rare
Cost: {1}{U}
Restart the turn, except with Do-Over in exile. (First, return all cards to where they were as the turn began. For information from hidden zones like the hand, reconstruct as best you can, and do the rest at random.)
TEST CARD - Not for constructed play

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Set: Mystery Booster Playtest Cards
Type: Instant
Rarity: Rare
Cost: {1}{U}
Restart the turn, except with Do-Over in exile. (First, return all cards to where they were as the turn began. For information from hidden zones like the hand, reconstruct as best you can, and do the rest at random.)
TEST CARD - Not for constructed play