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Commence the Endgame [Aetherdrift Commander]
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Commence the Endgame [Aetherdrift Commander]

Commence the Endgame [Aetherdrift Commander]

Set: Aetherdrift Commander
Type: Instant
Rarity: Rare
Cost: {4}{U}{U}
This spell can't be countered.
Draw two cards, then amass Zombies X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
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Commence the Endgame [Aetherdrift Commander]—

$0.51

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Commence the Endgame [Aetherdrift Commander]

Set: Aetherdrift Commander
Type: Instant
Rarity: Rare
Cost: {4}{U}{U}
This spell can't be countered.
Draw two cards, then amass Zombies X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

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Set: Aetherdrift Commander
Type: Instant
Rarity: Rare
Cost: {4}{U}{U}
This spell can't be countered.
Draw two cards, then amass Zombies X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)