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![Chasm Skulker [FINAL FANTASY Commander]](https://img.underthemountaingamesonline.shop/images/product/chasm-skulker-final-fantasy-commander-1.png)
Chasm Skulker [FINAL FANTASY Commander]
| Set: | FINAL FANTASY Commander |
| Type: | Creature — Squid Horror |
| Rarity: | Rare |
| Cost: | {2}{U} |
Whenever you draw a card, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
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From $0.15
Original: $0.51
-71%Chasm Skulker [FINAL FANTASY Commander]—
$0.51
$0.15Chasm Skulker [FINAL FANTASY Commander]
| Set: | FINAL FANTASY Commander |
| Type: | Creature — Squid Horror |
| Rarity: | Rare |
| Cost: | {2}{U} |
Whenever you draw a card, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
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Description
| Set: | FINAL FANTASY Commander |
| Type: | Creature — Squid Horror |
| Rarity: | Rare |
| Cost: | {2}{U} |
Whenever you draw a card, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)









